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Index › Products › Gamifier · October 2026 Edition
1 category · Ranked

Gamifier

8Judge labels
4First choices
0Negative labels
5 / 14Models named it
1Category
October 2026 Edition. Every number here is derived from the raw labels under vendor table v2026-10-05.2, every buyer segment counted.
Best standing
6% in Sales gamification for mid-market buyers
Rank 5 of 64 in the mid-market standing
0 of 14 models made it the first choice on the direct prompt; 0% of its 5 labels there were negative.
By buyer segmentRead the same way at every buyer size.
In sales gamification · each standing computed within its segment · bars are 0 to 100 · the accent bar is the product's own best reading

Standing by category

Every category where a model named Gamifier for a mid-market B2B company. Share is first choices across the direct, paraphrase, budget and scale prompts; rank is within every product named in that category.
CategoryFunctionShareRankNegative rateLabelsQuadrantSince September 2026
Sales gamificationSales6%5 of 640%5under 10 labels · led by Spinify at 31%

Movement

This is the first edition on this tier, so no move can be computed for Gamifier yet. From the next edition this section shows, per buyer segment and per category, whether its share moved by more than the measured noise floor.

By model

How each model treated Gamifier across every prompt where it was named for a mid-market B2B company. Fourteen models, six prompts per category.
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ModelFirst choiceAlternativeMentionNegativeLabels
Claude Haiku 4.500000
GPT-5.4 mini11002
Gemini 3.5 Flash00000
Perplexity Sonar00000
Grok 4.1 Fast00000
Mistral Small10001
DeepSeek V4 Flash10001
Llama 4 Maverick00000
Qwen 3.7 Flash00000
Kimi K201001
GLM 4.7 FlashX00000
MiniMax M2.500000
GPT-6 Luna00000
Muse Glimmer 30B00000

By framing

Which of the six questions produced the naming. By model says how often; this says asked what. The first-choice count on the right carries the marks of the models that produced it.
FramingLabels by classFirst choices
Direct1 labelNone
Paraphrase0 labelsNone
Comparative2 labels1not counted in share
Budget-constrained5 labels4
Scale-constrained0 labelsNone
Negative0 labelsNone
First choiceAlternativeMentionNegative8 labels in all, every segment counted; 4 of the 5 first choices count toward share, since the comparative and negative framings do not. The bar is one segment per label class, to scale within the framing.

What the models said for it

Verbatim evidence the judge attached to positive labels.

“Gamifier is highlighted as the better fit for budget-conscious teams looking for broad gamification features” Mistral Small · Sales gamification · budget prompt · first choice
“Top Pick: Gamifier ... If you're cost-constrained, Gamifier is your best overall choice.” DeepSeek V4 Flash · Sales gamification · budget prompt · first choice
“For a limited budget, my best pick is Gamifier.” GPT-5.4 mini · Sales gamification · budget prompt · first choice
“worth considering if budget is the main driver” GPT-5.4 mini · Sales gamification · direct prompt · alternative

And against it

Verbatim evidence attached to negative labels. A warning on a product with few labels is a warning; on a product with many, it is one voice among them.

No model argued against it.

Named alongside

The products named in the same answers as Gamifier, over the 8 answers that named it. Took the first choice instead counts the answers where the other product was the first choice and Gamifier was named but was not.
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ProductSame answerTook the first choice insteadHead to head
Spinify7 of 81Not among the top eight
Ambition5 of 80Not among the top eight
SalesScreen5 of 80Not among the top eight
Pointagram4 of 80Not among the top eight
Plecto3 of 80Not among the top eight
SmartWinnr3 of 80Not among the top eight
BoardQ1 of 81Not among the top eight
Grit Board1 of 81Not among the top eight
Agile CRM1 of 80Not among the top eight
Arcade1 of 80Not among the top eight
A head-to-head page exists where both products are among a category's top eight. The other rows are the same fact without a page behind them, so they link to the product instead.

What carried it into the answer

The sites and pages cited by the answers that named Gamifier. A fact about retrieval, not a lever on the model.

Citations exist only for the models that return a source list, five of the fourteen in this edition, so these counts come from 8 of the 8 answers that named Gamifier and are not a share of its labels.

Domains cited

g2.com7
itechguides.com4
fitsmallbusiness.com3
guideflow.com3
attention.com2
capterra.com2
gamifier.coYour site2
kendo.ai2
openloyalty.io2
plecto.com2

Twenty-seven of the twenty-nine domain citations in answers naming Gamifier came from somebody else's page.

Pages cited

Pages are listed as the models cited them.

Search and answers

gamifier.co is not in Google's top ten for any of the category's searches. In the answers, Gamifier takes 6% of first choices and Spinify takes 31%.
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In search

Google, US estimates
Position for “sales gamification platform”
–
not in the top ten
Position for “best sales gamification platform”
–
not in the top ten
Searches for its name, Google
20 a month (“gamifier”)
AI search demand for its name, est.
634 a month
Organic visits to its site
about 28 a month
Searches its site ranks for
34 · 0 in the top three
Sites linking to it
274
Paid Google search
No ads found in the estimate; that does not mean it runs none
Ads on Google
None found in Google's ad transparency records for the US

In answers

This edition
Share of first choices
6%
rank 5 of 64 in sales gamification
Segment leader
31%
Spinify
First choices
4 across its categories
Named in
8 answers
Its own site cited
in 8 of the answers that named it

Search figures are US estimates from DataForSEO, read October 5, 2026; AI search demand is its modeled, directional estimate, not a count of queries to any assistant. The answers are this edition's. Two measurements side by side: neither is read as the cause of the other.

What it publishes

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Addresses on gamifier.co
121
subdomains included
Content
42
counted in the table below
Documentation
0
Product · Integration
0 · 0
KindPagesLast 90 days2025-11 to 2026-10LatestCategories named
Blog3802022-01-26CRM, Sales gamification
Comparison3undated
Glossary or explainer102019-11-25
How it is countedHide how it is counted

Every page gamifier.co exposes, subdomains included. Kind is read from the address and title. The last 90 days, the latest date and the twelve months count pages by when they were published, from the site's feeds, a date in the address, or the page's own publication date, read from up to a hundred of its most recently changed pages; a page that says only when it last changed is counted in its kind but not in when, so the recent counts are a floor, and a kind none of whose pages gives a publication date reads undated. Read October 5, 2026.

Follow Gamifier

An email the morning each edition publishes: where this product moved, where it held, and by how much against the noise floor. One address, confirmed by a click; a stop link in every email.

Already following? Everything you follow, with a stop for each.

Is this your product?

Claim this page

Claiming is free and changes nothing in the data. A claimed page shows a verified contact who is told when each edition publishes and when Gamifier's standing changes by more than the noise floor; the right to propose corrections to the vendor table, meaning names the judge wrote that should or should not read as Gamifier, applied by version and listed in the change log; and a one-line description supplied by the vendor and marked as such.

What a new claim receivesHide what a new claim receives

A new claim receives the current edition's vendor brief for Gamifier by email, built from the raw record of the edition. It shows:

  • where Gamifier is named, by buyer and by framing, and which cells hold its first choices;
  • the claims the models make when they name it, ranked, with the strongest and the weakest quoted;
  • its vocabulary against the segment leader's, and the pages the models cited;
  • who was chosen in the answers that did not name Gamifier, and every reason the record gives;
  • a battlecard for each top rival: the head-to-head split, why they win, and the reservation quoted against them;
  • one page of published figures cleared to show a buyer.
The subscriber app

A verification link goes to your work email; an address at gamifier.co is approved on the spot, any other is reviewed by hand. Your email is never published. Claiming gives no say over labels, shares, verdicts or which quotes appear.